Update
Cycling Arcade Race Simulator: Performance & GPX Editor Update
- Center Route on Roads is much faster, with a route-processing progress display
- Saved Ride Sections, FTP settings and configurable bot counts
- Improved ideal racing line, follow mode and Go To Km loading transitions
Release notes in full
This update focuses mainly on performance and GPX workflow improvements.
- Center Route on Roads is now dramatically faster
- Added route-processing progress display
- Improved Go To Km loading transitions
- Optimized grass, forest, roadside streaming and HUD performance
- Improved bot LOD and configurable bot counts
- Improved ideal racing line and follow mode
- Added Saved Ride Sections
- Added FTP settings and improved workout integration
- Fixed minimap bot artifacts
- Added optional FPS diagnostics
- Various stability and UI improvements
Read the full notes on steamstore-a.akamaihd.netAll about Cycling Arcade Race Simulator
Summarized by AI from the published release notes (Steam patch notes); the link has the original. Checked 14 Nov 2026.
More from Cycling Arcade Race Simulator
- Cycling Arcade Race Simulator: Small stability & technology update
This update focuses mainly on stability, compatibility and release readiness.
- Updated Cesium for Unity to 1.26.0
- Improved GPX world and terrain stability
- Improved Duathlon transitions and device lifecycle handling
- Improved treadmill and BLE connection/disconnection handling
- Improved ZWO workout validation and workout timing
- Improved profile recovery and Start Hub resource handling
- Validated Direct Road for Cycling, Running and Duathlon
- Improved bridge and route validation, including reverse riding
- Improved runtime credential handling for map services
- Additional performance and long-session stability testing
- Various bug fixes and internal cleanup
A large regression and release-readiness pass was also completed, including extended soak testing and Release-build validation.
Thanks for testing and feedback! - Cycling Arcade Race Simulator: Activate Challenges
and some small fixes.
- Cycling Arcade Race Simulator: Running & Duathlon Update
Added full Running mode with FTMS treadmill control
Added HR zones, pace, runner models and Running Bots
Added complete Run → Ride → Run Duathlon events with transitions, bots and results
Running and Cycling now share the same GPX / Direct Road world and cameras
Improved automatic bridges and curved bridge traversal
Fixed water rendering through bridge decks
Added coastal ambient ships
Improved cliff materials and road texture quality
Fixed ZWO workout ramps and live ERG target updates
Added bike lean when following the ideal racing line
Improved KOM/Sprint minimap markers
Improved Ride Panel usability and persistent Running settings
Added the foundation for profiles, activity history, route library, Dashboard and Challenges
Numerous BLE, rendering, UI and stability fixes - Cycling Arcade Race Simulator: This update includes a major set of improvements to route renderingNew manual and automatic bridges that follow route elevation, terrain and water
- Cycling Arcade Race Simulator: Gpx mode + Railway + Railway crossings
Gpx mode + Railway + Railway crossings
Many fixes and improvements - Cycling Arcade Race Simulator: Increase cold prepare time
Increase cold prepare time for loading assets